About
Hi there, I'm Christina! I'm a software developer and artist at Stanford University majoring in computer science. I tell stories through human computer interactions -- whether it be developing websites, designing games, or making animation.
Artwork
Animation and Storytelling
Games and Tools
Open Source Dialogue System
Robust dialogue system for game developers of Godot, suitable for RPGs, visual novels, interactive fiction, and more.
Featured in the unofficial Godot weekly newsletter Godot Notes,
in the JRPG-inspired RPG "World Dex" by Albert Kun,
Shiny Rocks by Freezed Ice,
the humorous (yet beautifully annoying) interactive fiction game "A Knight's Errand" by dMitt, and more.
Started creating a game 3-months ago to improve my coding skills. Follow at @som_game_studio & DM to test! Thank you to the following for making this prototype possible:@noname_pianist @SelieltheShaper @QuailTina @Detrimonious @JoeCreates #screenshotsaturday #madewithgodot pic.twitter.com/TFciVDXHbG
— Albert K🌹 (@albertkun) December 11, 2021
@QuailTina Heya! I just wanted to pop in and say, holy moly, thank you so much for your dialogue system up on gitHub. The way you've structured it and kept it intact as a project, complete with annotations.. I have learned SO MUCH just from looking at it and recreating function!
— Vincent, but Seasonally Jolly (@Chiligoat) October 30, 2021
Games
Made with Godot and Pygame.
Calculus Zombies
Educational game to learn derivatives, integrals, and calculus concepts, while protecting your smart brain.